Platforms / Desktop

Desktop

Build BornEngine games for macOS, Windows, and Linux native hosts.

Desktop builds use the native host target by default:

shell
bornengine build main.ts
bornengine run main.ts

Friendly selectors are --os macos, --os windows, and --os linux. Use --target when you need a specific Perry target. run requires the resulting native executable to match the current host, while build can cross-compile only when Perry and the platform toolchain support it.

Linux

The CLI documents these Debian/Ubuntu development packages:

shell
sudo apt install pkg-config libx11-dev libxi-dev libasound2-dev

They provide the minimum X11/XI and ALSA headers for the Linux backend. Other distributions need their equivalent package names.

macOS and Windows

macOS builds require a macOS host because the native target uses Apple’s toolchain and Metal. Windows builds need the Perry setup plus the C++/LLVM components requested by the installed compiler; the Microsoft C++ Build Tools page is the official starting point.

When a target is rejected, run perry compile --help on that machine. The installed compiler’s advertised target list is the source of truth.